22 個派系各有「氣質」。同樣是帝國軍隊,守衛 與 Custodes 一個是人海,一個是半神——選錯會玩得很痛苦。本頁把所有派系投射到兩軸象限:水平為「射擊 ↔ 近戰」,垂直為「菁英 ↔ 集團」。找到象限裡你喜歡的那一區,再往下看具體建議。
22 factions each have a "vibe." Guard vs Custodes are both Imperium, but one is a horde and the other is demigods — picking wrong makes you miserable. This page plots every faction on two axes: Shooting ↔ Melee (horizontal), Elite ↔ Horde (vertical). Find your corner, then read the recs.
位置為社群共識概括,個別陣表可能偏離象限。滑鼠移過圓點可看陣營全名。Positions reflect community consensus; individual lists may deviate from their quadrant. Hover to see full faction names.
七種風格原型Seven Archetypes
菁英型 菁英Elite
模型少而強,單一單位造價高、存活率極高。每個決定重要。
Few models, each a monster. High per-model cost, extreme survivability. Every decision counts.
e.g. Custodes · Grey Knights · Deathwatch
集團型 集團Horde
100+ 模型淹沒對手。單兵廉價,靠數量佔領目標。
100+ models that drown the opponent. Cheap individuals, claim objectives through sheer presence.
e.g. Astra Militarum · Orks · Tyranids · Genestealer Cults
射擊型 射擊Shooty / Gunline
在遠方佈陣火力網,讓對手冒火衝上來才能戰。
Set up a gunline, make the opponent cross the board under fire.
e.g. T'au · Guard · Leagues of Votann · Adeptus Mechanicus
近戰型 近戰Melee / Assault
衝上去砍。快速前進與衝鋒決定勝負。
Get up close and cut. Fast moves and charges decide the game.
e.g. World Eaters · Blood Angels · Tyranids · Orks
詭計型 詭計Tricksy
以機動、欺敵、傳送為核心。操作難度高,但能在局勢中完成不可能的動作。
Mobility, misdirection, teleports. High skill cap but can pull off impossible plays.
e.g. Harlequins · Drukhari · Aeldari · Thousand Sons · Genestealer Cults
全能型 平衡dBalanced / Generalist
沒有明顯弱點也沒有明顯強點。既能射擊也能近戰,任何情境都有合理選擇。
No glaring weaknesses, no standouts either. Can shoot and fight; every situation has reasonable options.
e.g. Space Marines · Chaos Space Marines · Sisters of Battle
耐打型 耐打Durable / Attrition
殺不死的單位、持續回血或重建。贏在第 5 回合比對手還有更多單位在場。
Units that refuse to die — regen, resurrect, reanimate. Win by out-lasting, not out-damaging.
e.g. Necrons · Death Guard · Iron Hands (SM) · Leagues of Votann
複雜度與操作難度Complexity & Skill Ceiling
同象限的陣營難度也可能天差地遠。三星代表「新手選這個會挫折」,一星代表「上手即熟練」。Within the same archetype, complexity can vary wildly. Three dots = "steep learning curve"; one dot = "intuitive from game 1".
Space Marines
新手友善、資源最多
Newbie-friendly, most tutorials
Custodes
模型少,規則簡單
Few models, simple rules
Necrons
復活 規則易懂
Reanimation is intuitive
T'au
純射擊但 標記燈 複雜
Pure shooting but Markerlight stacks get tricky
Orks
模型多但規則直接
Lots of models but rules are direct
Aeldari
命運骰 + 機動,很難精通
Fate Dice + mobility — hard to master
Drukhari
操作複雜、失誤懲罰重
Complex operation, punishing mistakes
Thousand Sons
靈能機制複雜
Complex psychic systems
Genestealer Cults
埋伏機制需預先規劃
Ambush demands careful pre-planning
Tyranids
突觸網路需維持
Synapse network demands positioning
Imperial Guard
模型多 + 命令 系統
Model count + Orders stacking
Harlequins
超高機動、低容錯率
Extreme mobility, zero margin
如果你喜歡 X,試試 Y"If You Like X, Try Y"
喜歡中古武士、榮譽與忠誠Love knights, honor, loyalty
→ Space Marines, Custodes, Imperial Knights
喜歡戰爭電影與人海戰術Love war films & trench warfare
→ Astra Militarum, Death Guard
喜歡科幻機器、槍砲、狙擊Love sci-fi tech, guns, snipers
→ T'au, Leagues of Votann, Ad Mech
喜歡瘋狂、混亂、重金屬Love metal, madness, carnage
→ World Eaters, Orks, Blood Angels
喜歡神祕、詛咒、哥德風Love mystery, curses, gothic horror
→ Thousand Sons, Dark Angels, Grey Knights
喜歡精靈、優雅、詩意Love elves, elegance, poetry
→ Aeldari, Harlequins
喜歡黑暗精靈、虐待、滑稽邪惡Love dark elves, sadism, wicked humor
→ Drukhari
喜歡埃及神話、機械大軍Love Egyptian mythology, robot armies
→ Necrons
喜歡外星恐怖、生物武器Love body horror, biological nightmares
→ Tyranids, Genestealer Cults
喜歡腐敗、疾病、諷刺Love decay, disease, gallows humor
→ Death Guard, Chaos Daemons (Nurgle)
只想學一隊就能打遍所有敵Want one versatile army to handle any matchup
→ Space Marines, Chaos Space Marines, Sisters of Battle
喜歡神聖、虔誠、烈火殉道Love zealotry, faith, fire-and-martyr aesthetic
→ Adepta Sororitas, Word Bearers (CSM)
最佳建議Best advice:
選你「覺得最帥」的派系,不要只看強度。操作兩年的是模型,而不是勝率表。
Pick the faction whose models and story you love most — not the tier-list winner. You'll live with these minis for years; meta shifts quarterly.