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戰報範例:極限戰士 vs 死靈 Battle Report: Ultramarines vs Necrons

1000 點 突襲 · 完整 5 回合對戰
1000pt Incursion · full 5-round game
這頁做什麼?What this is: 一場虛構但真實合理的 1000 點對戰,每回合敘述 + 關鍵決策分析。讀一次勝過讀 5 頁規則書,因為你看到規則怎麼串起來。使用 /sample-lists 的兩份軍表。 A fictional but realistic 1000pt game narrated turn-by-turn with decision notes. Reading this once beats reading 5 rule pages — you see how mechanics connect in practice. Uses both lists from /sample-lists.

藍方:極限戰士Blue: Ultramarines

1000 pts · Gladius Task Force

平衡流派。終結者 (鎚+砧)、利刃衛、救贖無畏、2 隊 戰線、偵察兵。

Balanced build. Terminators (Hammer+Anvil), Bladeguard (Hammer), Redemptor (Tank), 2 Battleline, Scouts.

VS

綠方:死靈Green: Necrons

1000 pts · Awakened Dynasty

耐打 + 遠程。末日方舟 (長射)、2 隊 戰士 (面紗 + 傳送)、不朽者 (中距)、鬼靈 (機動)、蠍蠆 (近戰)。

Tanky + long-range. Doomsday Ark, 2 Warrior squads (Veil + Teleport), Immortals, Wraiths, Skorpekh.

任務設定Mission Setup

任務Mission 佔領與固守 (佔領與固守) — 主要任務 Take and Hold — Primary
部署Deployment 黎明 of War (戰爭黎明,長邊對長邊) Dawn of War (long-edge to long-edge)
次要任務Secondary 固定: 深入敵後 + 帶來 it 擊倒 Fixed: Behind Enemy Lines + Bring it Down
先手First turn 極限戰士 (擲骰贏) Ultramarines (won the roll-off)
T1

第 1 回合:布局Round 1: Positioning

SM 5 NEC 5

藍方回合 (先手)Ultramarines Turn

Captain 指揮官要求謹慎開局。Intercessors 推前佔中線左目標、Infernus 推前佔中線右目標。Scouts 用 Scout 6" 跑到側翼、準備搶 Behind Enemy Lines。Impulsor 載著 Bladeguard + Lieutenant 穿越戰場中線。 The Captain calls for a cautious opening. Intercessors advance to hold mid-left objective, Infernus to mid-right. Scouts use their 6" Scout move to flank for Behind Enemy Lines. Impulsor carrying Bladeguard powers up midfield.
  • Oath of Moment 宣告:Doomsday Ark (死靈最硬的火力)
  • Declare Oath: Doomsday Ark (Necron\'s toughest ranged)
  • Redemptor 射擊 Warriors 小隊 → 6 命中、5 打傷、2 未救 → 殺 3 Warriors
  • Redemptor shoots Warriors → 6 hits, 5 wounds, 2 unsaved → 3 Warriors dead
  • 終結者 還在 深擊 準備。
  • Terminators still in Reserves.
決策分析:Decision note: 誓言 選 末日方舟 因為那是死靈射擊主力。但 救贖無畏 未必能打到 (被地形擋),所以先射軟目標。保留 終結者 深擊 是正確的──T1 敵方還未削弱,降下去會被反擊。 Oath on Doomsday Ark because it\'s the Necron gunline. But Redemptor may not have LOS (terrain) so it targets a softer unit. Keeping Terminators in Reserves T1 is correct — too early to drop when enemy still has full firepower.

綠方回合Necrons Turn

Overlord 指令:穩守等復活。Warriors 立即啟動 Reanimation Protocols──擲 4+ 成功復活。擲 3 骰,2 個成功!回 2 個 Warrior Overlord orders: hold & reanimate. Warriors trigger Reanimation Protocols on 4+. 3 dice, 2 succeed → 2 Warriors return.
  • Doomsday Ark (靜止) 射擊 Impulsor → S14 AP-4 D(D6+2) → 打中、打傷 4 點傷害 → Impulsor W10 → 現在 W6
  • Doomsday Ark (stationary) shoots Impulsor → S14 AP-4 D(D6+2) → 4 damage → Impulsor W10 → now W6
  • Immortals 射擊 Intercessors → Sustained Hits 1 → 殺 2 Intercessors
  • Immortals shoot Intercessors → Sustained Hits 1 → 2 Intercessors dead
  • 蠍蠆 毀滅者s 推進 到近戰距離,準備 T2 衝鋒。
  • Skorpekh Destroyers Advance into charge range for T2.
決策分析:Decision note: Doomsday Ark 不動 是關鍵──移動就損失一半傷害。死靈玩家抵抗了衝上去的誘惑。Skorpekh 走到進場位置而不衝鋒,因為 T1 衝鋒風險太大。 Keeping the Doomsday Ark stationary is the key play — moving halves its damage. The Necron player resists the urge to rush. Skorpekh advances into range but doesn\'t charge — T1 charges are risky.
藍方 主要任務:Blue Primary: 5 (控 1 目標)
綠方 主要任務:Green Primary: 5 (控 1 目標)
T2

第 2 回合:終結者 登場Round 2: Terminators Drop

SM 15 NEC 13

藍方回合Ultramarines Turn

Captain 發動 Rapid Ingress 1 CPTerminators + Captain in Terminator Armour 從天而降到 Doomsday Ark 9" 外。 The Captain invokes Rapid Ingress 1 CP: Terminators + Captain drop from orbit 9" from the Doomsday Ark.
  • Oath 重新指定:Doomsday Ark (續)
  • Oath re-declared: Doomsday Ark
  • Terminators 射擊 Doomsday Ark → Storm Bolter + Power Fist 射擊攻擊 → Oath 加成:重骰命中/打傷,6 傷害
  • Terminators shoot Doomsday Ark → with Oath re-rolls → 6 damage inflicted
  • 衝擊者 救 利刃衛:下車放 利刃衛 到中央目標前 3",然後 衝擊者 移 14" 到側翼。
  • Impulsor disembarks Bladeguard 3" forward of the central objective, then moves 14" to flank.
  • Bladeguard 衝鋒 Immortals → 7" 衝鋒成功!殺掉 6 Immortals
  • Bladeguard charges Immortals → 7" charge succeeds! 6 Immortals dead.
決策分析:Decision note: 花 1 CP 的 Rapid Ingress 成本最低、收益最高──提前降到 T2 而不是 T3,Terminators 可以搶一回合攻擊 Doomsday Ark。Bladeguard 的 7" 衝鋒有 58% 機率,屬於「合理下注」。 Spending 1 CP on Rapid Ingress is lowest-cost, highest-impact — Terminators drop T2 instead of T3, stealing a turn of shooting. The Bladeguard\'s 7" charge is 58% odds, a reasonable gamble.

綠方回合Necrons Turn

Overlord 怒不可遏:Doomsday Ark 受傷 6。Veil of Darkness Enhancement:Overlord 的 Warrior 單位從側翼傳送到中線,就在 Bladeguard 旁邊。 The Overlord is furious: Doomsday Ark at 6 wounds. Veil of Darkness Enhancement: Overlord\'s Warriors teleport from flank to midfield, beside the Bladeguard.
  • Reanimation:Immortals 剩下 4 個擲 4 顆骰 → 1 成功,復活 1
  • Reanimation: 4 Immortal dice → 1 success, 1 returns
  • Doomsday Ark 繼續不動,射擊 Terminators → Terminators 高甲救,只失 1
  • Doomsday Ark (still stationary) shoots Terminators → 2+ save tanks, only 1 lost
  • Skorpekh 衝鋒 Bladeguard → 7" 衝鋒成功 → Bladeguard 打 Skorpekh 剩 1 隻
  • Skorpekh charge Bladeguard → 7" succeeds → Bladeguard tank the charge, only 1 Skorpekh left
  • 鬼靈 機動到藍方後場,朝 偵察兵 推進。
  • Wraiths move to blue backline, pressuring Scouts.
決策分析:Decision note: Veil of Darkness 在對方還未進逼時就用 = 浪費。但這次是「救 Doomsday Ark 不被 Terminators 繼續打」的正確時機。Skorpekh 衝鋒 Bladeguard 是雙輸──雙方都死慘,但死靈 Reanimation 會回來,Bladeguard 不會。 Using Veil of Darkness early = waste. But here it\'s the right call: relieving Doomsday Ark pressure. Skorpekh charging Bladeguard is a mutual loss — both wipe, but Necrons Reanimate and Bladeguard don\'t.
藍方 主要任務:Blue Primary: 10 (控 2 目標) + 5 Secondary = 15
綠方 主要任務:Green Primary: 10 (控 2) + 3 (Bring it Down 殺 Impulsor) = 13
T3

第 3 回合:中軸決戰Round 3: Mid-game decisive clash

SM 30 NEC 25

藍方回合Ultramarines Turn

這是爆點。隊長 砸出所有存的 CP。 Peak moment. Captain dumps saved CP.
  • Oath 指定:Overlord + Warriors (剛 Veil 出來的)
  • Oath target: Overlord + Warriors (just teleported in)
  • Terminators 衝鋒 Doomsday Ark → 8" 衝鋒成功 (使用 Command Re-roll 1 CP) → Power Fist D3 傷害 → Doomsday Ark 陣亡!
  • Terminators charge Doomsday Ark → 8" charge (used Command Re-roll 1 CP) → Power Fists deal D3 → Doomsday Ark destroyed!
  • Intercessor 射擊 Overlord + Warriors → Oath 重骰 → 殺 4 Warriors (Lieutenant 的 Fire Discipline Enhancement 加成 Sustained 1)
  • Intercessors shoot Overlord + Warriors → Oath rerolls → 4 Warriors dead (Lieutenant\'s Fire Discipline Enhancement: Sustained 1)
  • Scouts 跑進綠方部署區 → Behind Enemy Lines 完成 → +5 VP
  • Scouts move into Necron deployment zone → Behind Enemy Lines complete → +5 VP
決策分析:Decision note: 爆點回合的典型節奏:Oath + Stratagem + 衝鋒 = 爆發傷害。消滅 Doomsday Ark 等於關掉死靈主火力,綠方輸出從此驟降。Bring it Down +8 VP 是大盤。 Textbook peak turn: Oath + Stratagem + charge = burst damage. Destroying Doomsday Ark silences Necron firepower. Bring it Down secondary +8 VP is huge.

綠方回合Necrons Turn

霸主 必須重新布局。末日方舟 死了,終結者 在中場撞破防線。 Overlord must regroup. Doomsday Ark down, Terminators rampaging in the middle.
  • Reanimation 大回血:Warriors 擲 6 骰 → 3 成功;Immortals 擲 3 骰 → 2 成功
  • Mass Reanimation: Warriors 3 return, Immortals 2 return.
  • 鬼靈 繞後殺 偵察兵 → 偵察兵 全滅 (無 FNP,難怪)
  • Wraiths flank and wipe Scouts (no FNP — expected).
  • 第二個 Warriors 射擊 Terminators → Terminators 2+ 甲擋住
  • Second Warrior squad shoots Terminators → 2+ armour tanks.
  • 蠍蠆 (剩 1) 衝鋒 救贖無畏 → 失敗 (擲 3)
  • Sole remaining Skorpekh charges Redemptor → fails (rolled 3).
決策分析:Decision note: 綠方此刻處境困難──主火力沒了、中央被突破。專注於 Reanimation 回兵 + Wraiths 騷擾。死靈的韌性讓他們在看似崩盤後仍能反擊。 Necrons in trouble — main guns gone, mid broken. Focus shifts to Reanimation + Wraith harassment. Necron resilience lets them fight back even when seemingly beaten.
藍方:Blue: 10 (Primary) + 13 (Secondary: BiD + BEL) = 總 30
綠方:Green: 10 (Primary) + 2 (殺 Scouts) = 總 25
T4

第 4 回合:收網Round 4: Closing

SM 48 NEC 40

藍方回合Ultramarines Turn

  • 進擊者s 打掉 面紗ed 的 戰士 殘兵。
  • Intercessors mop up the Veiled Warriors.
  • 終結者 從 末日方舟 殘骸推到綠方後目標。
  • Terminators push from the Doomsday Ark wreckage to Necron rear objective.
  • 煉獄 堅守中線目標。
  • Infernus holds central objective.
  • Redemptor 射 Wraiths → 殺 2,剩 1
  • Redemptor guns down 2 Wraiths, 1 left.
  • Counter-Offensive 儲備沒用上,還剩 2 CP。
  • Counter-Offensive reserved, 2 CP still in pool.

綠方回合Necrons Turn

  • 戰士 復活 繼續回兵,但模型數已經太少。
  • Warriors keep reanimating, but numbers are too thin.
  • 密碼匠 附隨的 戰士 發動最後衝鋒朝中央目標。
  • Cryptek\'s Warriors make a last charge for the central objective.
  • 鬼靈 殘兵騷擾 進擊者s。
  • Last Wraith harasses Intercessors.
決策分析:Decision note: 綠方分數落後,死靈的策略轉為「盡量搶 Primary」。T4 還剩最後一輪機會搶目標控制。 Necrons behind on points. Strategy shifts to "maximise Primary" — one more chance to control objectives.
藍方:Blue: 20 (Primary 15 額外) + 13 Secondary = 48
綠方:Green: 15 (Primary) + 2 = 40
T5

第 5 回合:終局Round 5: Endgame

SM 62 NEC 50

藍方回合 — 把 CP 歸零Ultramarines — Empty the CP tank

  • Go to Ground 1 CP 讓 Infernus 在目標上獲得 +1 甲。
  • Go to Ground 1 CP on Infernus holding the objective.
  • Command Re-roll 1 CP 救一顆打傷。
  • Command Re-roll 1 CP to save a wound roll.
  • 進擊者s + 煉獄 保持控制 2 個目標。
  • Intercessors + Infernus hold 2 objectives.
  • 終結者 仍然站在敵方後方目標。
  • Terminators still sit on Necron rear objective.
決策分析:Decision note: T5 花光所有 CP 是鐵律。不花 = 浪費。Go to 地面 保護關鍵佔點單位 + 指揮重擲 保險,都是正確。 Empty all CP T5 — iron rule. Go to Ground on critical objective holder, Command Re-roll as safety. Correct.

綠方回合Necrons Turn

  • 剩餘部隊發起最後清掃,但藍方防線穩固。
  • Final push, but Blue defence holds.
  • 復活 最後一次──但太少、太晚。
  • Final Reanimation — too little, too late.

最終結果Final Result

極限戰士Ultramarines

72
主要任務 40 + 次要任務 22 + 塗裝 10
Primary 40 + Secondary 22 + Painting 10

死靈Necrons

55
主要任務 35 + 次要任務 10 + 塗裝 10
Primary 35 + Secondary 10 + Painting 10

關鍵學習Key Takeaways

  1. T3 是爆點。T3 is the peak. 極限戰士 T3 花光所有 CP 爆擊,直接轉勝。Ultramarines emptied CP in T3 — the decisive swing.
  2. 快速突入 比想像中值。Rapid Ingress overperforms. 1 CP 換 終結者 提早一回合 = 多 1 回合搶 帶來 it 擊倒。1 CP bought Terminators an early turn → one extra turn of Bring it Down.
  3. 末日方舟 沒移動 = 死靈勝利條件。Stationary Doomsday Ark is Necron\'s win condition. 一旦它死,綠方主火力消失、輸出崩盤。Once it died, Green\'s firepower collapsed.
  4. 利刃衛 換命成功。Bladeguard trade worked. 與 蠍蠆 雙殺,但死靈的 復活 回不來死光的 利刃衛。Mutual wipe — but Necron Reanimation doesn\'t bring back dead Bladeguard.
  5. 偵察兵 的 5 VP 極高效。Scouts\' 5 VP pays huge. 65 pts 單位賺 5 VP + 消耗對方火力 = ROI 很高。A 65pt unit earned 5 VP and absorbed Wraith attention — stellar ROI.
  6. T5 記得花光 CP。Empty CP in T5. 藍方完整使用 Go to 地面 + 指揮重擲,沒浪費 CP。Blue used Go to Ground + Command Re-roll — no wasted CP.