分遣隊的構造Anatomy of a Detachment
① 分遣隊 規則① Detachment Rule
例:極限戰士 的 "誓言時刻" 讓指定目標獲得重骰命中與打傷。
E.g. Ultramarines\' "Oath of Moment" lets you nominate a target and reroll hits/wounds against it.
② 6 分遣隊 戰術指令s② 6 Detachment Stratagems
這 6 個通常反映該 分遣隊 的風格:射擊流派多射擊 戰術指令、近戰流派多衝鋒 戰術指令。
These 6 reflect the Detachment\'s flavour — gunline Detachments get shooting Stratagems, melee ones get charge Stratagems.
③ 4 強化s③ 4 Enhancements
整場最多指派 3 個 (每個不同角色),加總點數算進軍表。取代了舊版的 戰團長特質 與 聖物。
You may assign up to 3 Enhancements (to different Characters). Costs them points. Replaces the old Warlord Traits & Relics.
④ 限制與要求④ Restrictions
例:「XYZ 分遣隊」可能要求所有單位具 <XYZ> 關鍵字。選之前務必讀小字。
E.g. "XYZ Detachment" may require all units to have the <XYZ> keyword. Read the fine print before building a list.
常見 分遣隊 原型Common Detachment Archetypes
各陣營的 分遣隊 名字不同,但套路互相呼應。以下 6 種是最常見的原型,跨陣營可對應。
Every faction names its Detachments differently, but the archetypes repeat. Here are the 6 you\'ll see most often across factions.
射擊流派Gunline
範例:Examples:
- Gladius Task Force (SM)誓言 + 加成戰術,標準射擊派Oath-based, the default SM gunline
- Mont\'ka (T\'au)鈦星人射擊專精T\'au ranged-first Detachment
- Combined Arms (Guard)衛隊砲兵學派Artillery-first Guard list
近戰流派Melee Blitz
範例:Examples:
- Firestorm Assault Force (Blood Angels)BA 的近戰暴風派BA charge-heavy Detachment
- Berzerker Warband (World Eaters)全軍衝鋒Entire army lives to charge
- Bringers of Change 不是, just a joke
平衡流派Balanced
範例:Examples:
- Gladius Task Force (SM)雖偏射擊,但通用性很高Leans ranged but very well-rounded
- Awakened Dynasty (Necrons)復活 配任何編成Reanimation fits any composition
- Invasion Fleet (Tyranids)泰倫平衡流Tyranid generalist
海戰術流派Horde / Swarm
範例:Examples:
- Green Tide (Orks)獸人海戰術Ork horde classic
- Assimilation Swarm (Tyranids)蟲群復活配小體Small-bug swarm with revive
- Emperor\'s Shield (Guard)衛隊步兵大海Guard infantry blob
精英流派Elite Spike
範例:Examples:
- Shield Host (Custodes)黃金巨人堅守Custodes golden wall
- Teleport Strike (Grey Knights)終結者 為主Terminator-heavy GK
- Chaos Chosen (CSM)CSM 精英CSM elite core
機動流派Mobility / Hit-and-Run
範例:Examples:
- Windriders (Aeldari)艾達噴射機動流Jetbike-heavy Aeldari
- Skitarii Hunter Cohort (AdMech)機械教速襲Skitarii speed raid
- Ascension Host (Chaos Daemons)惡魔傳送戰術Daemon teleport tricks
強化 長什麼樣?What does an Enhancement look like?
Enhancement 是給 Character 的升級,通常分四種:防禦型 (免傷/甲救)、攻擊型 (額外武器/加成)、靈能型 (施法能力)、功能型 (指揮點、重骰等)。以下是通用範例:
Enhancements boost a Character and usually fall into 4 flavours: defensive, offensive, psychic, and utility. Examples below (names are illustrative):
怎麼挑 分遣隊?How to pick one?
射擊?近戰?海戰術?機動?這個偏好會縮小選項到 1–2 個 分遣隊。 Shooting, melee, horde, mobility? Your preference narrows it to 1–2 Detachments.
這個被動加成影響每一回合每一次攻擊。戰術指令s 與 強化s 是錦上添花。 This passive rule kicks in every turn on every attack. Stratagems and Enhancements are the trimmings.
若有 3+ 個 戰術指令 會經常用到,這個 分遣隊 是好選擇;若只有 1-2 個能用,重新考慮。 If 3+ Stratagems will see use, it\'s a good Detachment. If only 1–2, look elsewhere.
最理想:一個給 戰團長 的防禦型 + 一個給殺手角色的攻擊型。 Ideal: one defensive for your Warlord + one offensive for your killer character.
通常是陣營最「經典」的玩法,最多線上教學對應。 It\'s usually the "signature" playstyle with the most online tutorials.