翹曲是什麼?What is the Warp?
翹曲 (Warp / Immaterium) 是一個與我們物理宇宙 平行存在的心靈維度。它並非由物質構成,而是由 所有有情生命的情感 凝聚而成。愛、恐懼、憤怒、絕望在翹曲裡有實體存在──強烈的情感會在翹曲「沉澱」成實體,最大的沉澱物就是混沌四神。
The Warp (also called the Immaterium) is a parallel psychic dimension. It isn\'t made of matter — it is made of the aggregated emotions of every sentient being. Love, fear, rage, despair take physical form there. The biggest such sediments are the Chaos Gods.
現實與翹曲的關係Real Space vs The Warp
翹曲裡的時間與距離是 扭曲的。你可以在翹曲走 5 分鐘,出現時已過了 10 年。兩艘船同時出發、同時抵達,卻經歷了完全不同長度的旅程。
Time and distance warp (the name is literal). You can travel 5 minutes in the Warp and emerge 10 years later. Two ships leaving together can arrive together after subjectively different journeys.
翹曲旅行:星艦如何跨越銀河Warp Travel: how ships cross the galaxy
蓋勒場Geller Field
保護船艦不被翹曲侵蝕的心靈防護罩。一旦失效,整艘船會 在幾秒內被惡魔吞噬。
A psychic shield protecting ships from Warp corruption. If it fails, the crew are consumed by daemons in seconds.
領航員Navigators
基因突變的人類──額頭上有「第三眼」可直視 Astronomican 導航。每艘帝國星艦必備一名。
Genetically-mutated humans with a "third eye" that sees the Astronomican. Every Imperial warp-capable ship needs one.
皇帝精神大燈The Astronomican
皇帝從 Terra 黃金王座發射的 心靈燈塔,橫跨銀河。每 100 年需 燒毀約 1000 名靈能者 作燃料。
A psychic lighthouse broadcast from the Golden Throne across the galaxy. Burns roughly 1,000 psykers every hundred years as fuel.
翹曲風暴 亞空間 風暴Warp Storms
翹曲的「天氣」。可以把整個星區封鎖數百年──紛爭時代 時全銀河都被這樣隔絕。
Warp "weather" that can isolate whole sectors for centuries. The entire galaxy was so cut off during the Age of Strife.
靈能者:翹曲在凡人身上的顯現Psykers: the Warp manifesting in mortals
靈能者是 能直接與翹曲互動 的人──他們能把翹曲的能量拉到現實,產生超自然效果。從念力到心靈感應到召喚惡魔,全部都是靈能力量。
Psykers are individuals who can directly interface with the Warp — pulling its energies into real space for supernatural effect. Everything from telekinesis to mind-reading to daemon summoning is psychic.
力量光譜Power Spectrum
Alpha+ 級的代表:紅色馬格努斯、艾爾達 厄爾斯藍、皇帝本人。圖書館員 (戰團靈能軍士) 通常 V–VII 級。
Alpha-plus examples: Magnus the Red, Eldrad Ulthran, the Emperor. Chapter Librarians are typically V–VII.
各陣營的靈能情況Psychic Power by Faction
千子Thousand Sons (Chaos)
整個軍團都是靈能者──這是他們被迫走向混沌的原因。馬格努斯 是銀河最強靈能者之一。
Every single member is a psyker — the reason they were driven to Chaos. Magnus is among the galaxy\'s mightiest psykers.
灰騎士 (帝國)Grey Knights (Imperium)
專門的反惡魔戰團。每個 灰色 騎士 都是 V 級以上靈能者。他們使用 戰力 武器在近戰中用靈能穿透。
The dedicated anti-daemon Chapter. Every Grey Knight is V+ tier. Their Force weapons channel psychic energy in melee.
艾達Aeldari (Xenos)
整個種族天生是靈能者。他們控制靈能的方式比人類精細得多──預言者 可以預見未來幾百年的走向。
The entire species is born psychic. Their control is far more refined than humanity\'s — Farseers predict centuries ahead.
泰倫Tyranids (Xenos)
透過 蟲巢意志 (Hive Mind) 共享所有感知與力量。當他們接近時會發出 翹曲陰影 (Shadow in the Warp)──壓制所有附近的靈能者。
Share sensation via the Hive Mind. Their arrival casts the Shadow in the Warp, suppressing nearby psykers.
星際戰士 (帝國)Space Marines (Imperium)
只有「圖書館員s」小隊是靈能者 (每個戰團約 5-10 位)。黑色 Templars 完全不使用靈能,認為是異端。
Only their Librarian specialists are psykers (~5–10 per Chapter). The Black Templars reject psykers as heretical.
星界軍 (帝國)Astra Militarum
衛隊使用「被核可的靈能者」。能力不強,常在戰場上爆炸或被惡魔附身。隊友通常會同情他們。
Guard use Sanctioned / Primaris Psykers. Not powerful; frequently explode or get possessed mid-battle. Their squadmates mostly pity them.
死靈Necrons (Xenos)
死靈完全 沒有靈能──他們本身就在翹曲投影最淡。寂靜之王的 Pariah Nexus 正是利用這個特性,要讓整個銀河「翹曲死亡」。
Necrons are utterly non-psychic — they barely exist in the Warp. The Silent King\'s Pariah Nexus weaponises this: killing the Warp itself.
鈦星人T\'au Empire (Xenos)
鈦星人完全沒有靈能者。他們的翹曲存在極淡 (這也是為什麼他們能抵抗混沌)。全軍以科技補償。
T\'au have zero psykers. Their Warp presence is faint (which is why Chaos struggles to corrupt them). They compensate with technology.
10e 靈能規則怎麼玩?How Psychic Works in 10e
10e 做了一個 革命性改變:取消了「Psychic 階段」,把所有靈能力量 下放為普通武器或能力。你看到武器上有 [Psychic] 關鍵字時,它就是一個靈能攻擊──在射擊或戰鬥階段使用。
10e made a sweeping change: the Psychic phase was removed. Every psychic power is now a normal weapon profile or ability tagged [Psychic], resolved in shooting or fight as normal.
關鍵字 靈能Psychic keyword
任何帶 靈能 關鍵字的攻擊都觸發反制選項──例如 Culexus 刺客的能力,或泰倫 亞空間陰影。
Any attack with the Psychic keyword triggers counter-effects — e.g. Culexus Assassin abilities, Tyranid Shadow in the Warp.
險境 不再No more Perils
10e 取消了「Perils of the Warp」擲骰 (不再有 Double-6 自爆)──改由 Hazardous 關鍵字取代某些危險武器。
10e removed the "Perils of the Warp" roll (no more double-6 self-kills). Risky effects are now handled via the Hazardous keyword instead.
阻擋 消失No more Deny the Witch
10e 取消了「抵抗靈能」擲骰。如今靈能攻擊走正常命中/打傷流程。
Deny the Witch rolls are gone. Psychic attacks now go through the standard hit/wound sequence.
更簡潔Streamlined
整體來說,10e 把靈能 從單獨子系統變成另一種武器類型。好處:規則更簡單。壞處:少了一些「施法儀式感」。
Overall, 10e turned psychic from a standalone subsystem into just another weapon type. Upside: simpler rules. Downside: less "spellcasting drama".